New Map and New Duelist Mechanics: VALORANT Patch 8.11

New Map and New Duelist Mechanics: VALORANT Patch 8.11

VALORANT Patch 8.11 is finally here and brings a massive list of updates. Players can expect a new map, overall map pool changes, intense Duelist changes and plenty of game mode alterations and quality-of-life fixes. After major remodeling, Neon, Iso, Reyna, Raze and Clove's kits will be unrecognizable. In addition, the new map Abyss will receive a unique 5-v-5 game mode to familiarize players before arriving in Patch 9.0. Here's everything about Patch 8.11 and how it affects your favorite VALORANT Duelists.

VALORANT players can finally experience Abyss in a new 5-v-5 game mode.VALORANT players can finally experience Abyss in a new 5-v-5 game mode.

VALORANT players can finally experience Abyss in a new 5-v-5 game mode. / Riot Games

Breeze and Split will exit the VALORANT map pool in patch 8.11. Haven and Abyss will replace them. Haven is a classic VALORANT map with three sites and long-range angles on A and C. Abyss is a brand-new VALORANT map. It is the first map in the game with no boundaries and features several dangerous parkour spots. Haven will immediately appear in VALORANT's competitive map pool, but Abyss will have a 5-v-5 game mode for players to become familiar with before its final introduction in upcoming Patch 9.0.

Maps leaving VALORANT in 8.11:

Maps arriving in VALORANT Patch 8.11:

Final Patch 8.11 Competitive and Premier Map Pool: ASCENT, BIND, ICEBOX, LOTUS, SUNSET, and HAVEN.

Console Beta Map Pool: ABYSS, ASCENT, BIND, and HAVEN.

New Abyss Game Mode

Neon will deliver serious damage when she slides on opponents in Patch 8.11.Neon will deliver serious damage when she slides on opponents in Patch 8.11.

Neon will deliver serious damage when she slides on opponents in Patch 8.11. / Riot Games

Patch 8.11 aims to level the playing field between duelists so all can perform with even impact. Riot Games states in its patch notes that "this update is aimed to allow other Duelists to compete with Agents like Jett and Raze that excel at taking space for their team through sheer speed and mobility." The update provides major buffs to Iso and Neon, enhancing their space-taking abilities. Meanwhile, Reyna receives a balancing adjustment which decreases her Devour healing but provides overall improvements to her abilities. Finally, Raze receives a severe nerf impacting her satchel lineups and movement kit.

Clove is also receiving a severe nerf. After the agent's recent introduction, they have been an extremely common pick in competitive lobbies. Clove's performance has simple been too strong, so Riot Games is adjusting abilities so other controllers also have a chance to shine.

Iso

Double Tap (E)

Neon

Fast Lane (C)

High Gear (E)

Sprint

Slide

Relay Bolt (Q)

Reyna

Devour (Q)

Dismiss (E)

Empress (X)

Raze

Blast Pack (Q)

Clove

Pick-Me-Up (C)

Not Dead Yet (X)

VALORANT Console's Limited Beta is almost here. Riot Games is updating both Console and PC versions in Patch 8.11.VALORANT Console's Limited Beta is almost here. Riot Games is updating both Console and PC versions in Patch 8.11.

VALORANT Console's Limited Beta is almost here. Riot Games is updating both Console and PC versions in Patch 8.11. / Riot Games

VALORANT Patch 8.11's main impact is its map addition and duelist changes, but Riot Games also prepared plenty of quality-of-life updates and refreshers for VALORANT's modes and UI. As VALORANT Console's limited beta release approaches (players can register here), Patch 8.11 provides plenty of information about VALORANT Console updates and mechanics.

Esports Features

Esports Hub

Gameplay System Updates

Radio Command Wheels

Console

Player Behavior

Social Systems Update

Premier Updates

Store Updates

Bug Fixes

Patch 8.11 is one of VALORANT's biggest updates yet. While the sheer number of changes is intimidating, the changes will bring a fresh experience for all players, especially Duelist mains! Enjoy the new Abyss mode and stay tuned for more VALORANT updates!

All About Abyss: VALORANT's New Map

All About Abyss: VALORANT’s New Map

VALORANT's new map Abyss is finally here, and it is like nothing players have seen before. Riot Games capped off VCT 2024: Masters Shanghai's conclusion with Abyss' reveal and an exhilarating video trailer so the VALORANT community can get familiar with the map pool's latest addition. Abyss will have agents defying death, navigating precarious platforms and constantly checking corners — let's explore everything that makes the map special, how it will affect VALORANT gameplay and what agents will play it best.

Abyss is set in a remote area near Iceland. It features blocky brown architecture with plentiful greenery. The map provides ample long-range angles and has two sites connected by two narrow mid-map corridors. Most importantly, Abyss is the first VALORANT map with no boundaries. Players can (and probably will) fall off the map at a moment's notice — so don't be surprised if you end up having flashbacks to Counter-Strike's infamous Vertigo or similarly tricky Overwatch maps like Ilios and Oasis.

A particularly terrifying area requires players to jump across a chasm and grab a rope to cross to the other side. Another platform on A-site forces players to carefully strafe on a narrow bridge with fear of falling into the death trap below. A-site also features a Heaven area, while B-Site has an elevated catwalk.

Abyss' blocky mini-map demonstrating its long angles.Abyss' blocky mini-map demonstrating its long angles.

Abyss' blocky mini-map demonstrating its long angles. / Riot Games

If the enemy team has agents with movement potential or even players with basic parkour skills, you can expect Abyss to become flank central. Its long-range angles and elevated platforms will serve sniper users well — Operators, Outlaws and Marshals will be powerful. The vandal will probably be Abyss' gun of choice instead of the Phantom. In addition, lurks will be crucial to reclear and preserve space constantly. On a more lighthearted note, you should also be prepared for your lower-elo teammates to comically miss their rope jumps and fall to their deaths — keep that clipping software ready!

Raze, Neon and Jett will thrive as duelists with unique movement abilities that let them dance around Abyss' boundaries. Raze's satchels can help her accomplish impressive maneuvers or alternately send enemies careening off-map to their deaths, and Neon's speed boost means she can jump longer distances. Meanwhile, Jett's updraft, dash and passive glide will allow her access to difficult areas of the map and devious off-angles.

It will be difficult to smoke the entire map since Abyss focuses on long-range gunfights and wide-open angles. Controller agents with larger, more effective smokes that cover more map space will be optimal. Omen will have a field day when using his Paranoia down Abyss' long corridors, and can easily lurk and teleport across the map. In addition, Viper's walls may come in handy for covering multiple choke points and securing post-plant sites.

Finally, information and map control on Abyss will be crucial with so much flank and lurk potential. Killjoy will probably be the strongest Sentinel to secure space with Cypher trailing close behind, but Deadlock and Sage's walls will likely fail to make a practical impact. Initiators with wide-range info abilities like Sova, Fade and Skye will be best. This map will definitely be viable for an all-duelist comp, and agressive, risky plays will be rewarded.

As Abyss cycles into competitive play, the VALORANT community will develop new and exciting strategies to outwit opponents. Be careful on that rope jump, practice your b-hops and stay tuned for more VALORANT and Abyss updates!